Romeria

Romaria is an imagined world that is taking form through art, writing, and exploration. This blog exists as a journal of that development — a place where the world is mapped, populated, and gradually shaped as it moves toward finished books and visual works. Rather than presenting a completed mythology, this space documents the process of world-building as it happens, while the world is still fluid and responsive.

Central to Romaria is Rumeria herself: the goddess of the underworld, the red moon that hangs above it, and the consciousness of the planet as a whole. The world is not only being built from my perspective as an artist, but increasingly through hers. As I work, I imagine Romaria as it might be seen, felt, and understood by Rumeria — not as a ruler looking down from above, but as a presence that exists within the land, its depths, and its creatures.

From this perspective, the underworld is not a place of judgement or punishment, but a generative depth where strange forms emerge. Biomes, cave systems, anomalies, beings, gods, and monsters are allowed to appear without needing to justify themselves. Some arrive fully formed, others change over time, and some are discarded. This blog acts as a record of those discoveries: new regions, new entities, revised maps, and fragments of story as they surface.

As an artist, I’m not attempting to control Romaria into a rigid system, but to stay close to it as it takes shape. By imagining the world through Rumeria’s eyes, the process becomes less about invention and more about listening, adjustment, and response. Over time, this material will be gathered into finished books and produced works, but for now this journal holds the living phase — the moment before the world settles into its final form.

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Romeria as a Game: A World in Pieces